// Copyright (c) 2010, Anthony Cassidy
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification, are 
// permitted provided that the following conditions are met:
// 
//     * Redistributions of source code must retain the above copyright notice, this list 
//         of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright notice, this 
//         list of conditions and the following disclaimer in the documentation and/or 
//         other materials provided with the distribution.
//     * Neither the name of the AntsAdventureGameCreator nor the names of its contributors 
//         may be used to endorse or promote products derived from this software without 
//         specific prior written permission.
// 
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 
// THE POSSIBILITY OF SUCH DAMAGE.
#include <QtGui/QApplication>
#include "GameWindow.h"
#include "ROOMDECLARATION_WITH_CODES.h"


int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    GameWindow w;
    w.show();
    return a.exec();
}
ROOMDECLARATION_WITH_CODES(Example7)
INVDEF(inv_box)
INVDEF(inv_doughnut)
INVDEF(inv_poster)
INVDEF(inv_teapot)
DEF(pavement)
DEF(right_wall)
DEF(door)
DEF(left_wall)
DEF(box)
DEF(doughnut)
DEF(poster)
DEF(teapot)
DEF(man)
ANIMDEF(man, walk_back)
ANIMDEF(man, walk_front)
ANIMDEF(man, walk_left)
ANIMDEF(man, walk_right)
ROOMDECLARATION_FOR_CPP(Example7);


void Example7::OnInitializeRoom(QString room)
{
    GetVerbs().At("Grab").SetDisplayName("Pickup AAA");
    GetVerbs().Remove("Use");
    GetRoom().Objects().At("man").GetAnimations().At("walk_left").SetAsSpecialAnimation(West);
    GetRoom().Objects().At("man").GetAnimations().At("walk_right").SetAsSpecialAnimation(East);
    GetRoom().Objects().At("man").GetAnimations().At("walk_up").SetAsSpecialAnimation(North);
    GetRoom().Objects().At("man").GetAnimations().At("walk_down").SetAsSpecialAnimation(South);

}
void Example7::OnEnterRoom(QString room){}
void Example7::OnExitRoom(QString room){}
void Example7::OnEveryTick(){}
void Example7::OnCommandLineExecuteWithCodes(int number, int x, int y)
{
    switch(number)
    {
        case Walk + pavement:
            GetRoom().Objects().At("man").WalkTo(x,y);
            break;
        case Grab + teapot:
            GetRoom().Objects().At("teapot").SetVisible(false);
            GetInventory().Items().At("inv_teapot").SetVisible(true);
            break;
        case Grab + poster:
            GetRoom().Objects().At("poster").SetVisible(false);
            GetInventory().Items().At("inv_poster").SetVisible(true);
            break;
        case Grab + box:
            GetRoom().Objects().At("box").SetVisible(false);
            GetInventory().Items().At("inv_box").SetVisible(true);
            break;
        case Grab + doughnut:
            GetRoom().Objects().At("doughnut").SetVisible(false);
            GetInventory().Items().At("inv_doughnut").SetVisible(true);
            break;
    }
}
QString Example7::OnDebugMenuExtension(int,bool){ return "";}


/*!
@file main7.cpp
*/

